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Video Game and Immersive Content Development
October 4 @ 8:00 - 17:00
Video Game and Immersive content development (CREA-MEDIA-2024-DEVVGIM)
financial
newsletter
OPENING
DATE
03-10-2023
DEADLINE
DATE
24-01-2024
SUBMISSION
LANGUAGE
English
MAXIMUM
VALUE
200.000,00 €
PERCENTAGE
OF
FINANCING
60%
NEED HELP WITH THIS CALL?
Who?
In order to be eligible, the applicants (beneficiaries and affiliated entities) must:
- be legal entities (public or private bodies)
- be established in one of the eligible countries, i.e.:
- Creative Europe Participating Countries:
- EU Member States (including overseas countries and territories (OCTs))
- non-EU countries:
- listed EEA countries and countries associated to the Creative Europe Programme or countries which are in ongoing negotiations for an association agreement and where the agreement enters into force before grant signature (list of participating countries)
- be established in one of the countries participating fully in the MEDIA Strand of the Creative Europe Programme and be owned directly or indirectly, wholly or by majority participation, by nationals from such countries. When a company is publicly listed, the location of the stock exchange will in principle determine its nationality
- be European video game production companies, XR studios or audiovisual production companies,
- the coordinator must demonstrate recent experience in producing internationally distributed works.
- Creative Europe Participating Countries:
Consortium composition
Applications by single applicants are allowed (single beneficiaries; affiliated entities are allowed, if needed), as well as proposals submitted by a consortium of at least 2 applicants (beneficiaries; not affiliated entities).
What?
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.
Eligibility
Activities that can be funded (scope):
Support will be given to the development (pre-production) of concepts and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.
The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.
Funding
- The estimated available call budget is 7.000.000,00 €
- Projects should not normally exceed 36 months.
- Project budget (maximum grant amount): 200.000,00 € per project. The grant awarded may be lower than the amount requested.
- The grant will be a lump sum grant. Funding rate of 60%.